🎨 Concept Artist | Game Art & Visual Storytelling
Based in Montreal, I specialize in 2D concept art for characters, environments, and props with a focus on mood, silhouette, and narrative. I’ve worked with indie studios and contributed to AAA productions at Ubisoft as a Development QA Tester on Assassin’s Creed Shadows and an upcoming unannounced title.
Master’s in Game Concept Art | Skilled in Photoshop, Blender, ZBrush, and Maya.
Currently open to freelance and in-house opportunities.